# File: p_race.txt


# This file is used to initialize the "lib/data/p_race.raw" file, which is
# used to initialize the "player race" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.
# After modifying this file, delete the "lib/data/p_race.raw" file.

# === Understanding p_race.txt ===

# Format:
# N:race number:race name
# S:str:int:wis:dex:con:chr
# R:dis:dev:sav:stl:srh:fos:thn:thb
# X:hitdie:expbase:infra
# I:history:agebase:agemod
# H:hgtmale:modhgtmale:hgtfemale:modhgtfemale
# W:wgtmale:modwgtmale:wgtfemale:modwgtfemale
# F:racial flags
# C:classes (numeric)

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new race.

# 'S' is for the stat modifiers - strength, intelligence, wisdom,
# dexterity, constitution, charisma.

# 'R' is for the base skills - disarming, magic devices, saving throws,
# stealth, searching ability, searching frequency, to hit (normal),
# to hit (bows).

# 'X' is for extra info - max. hitpoints gained per level, experience
# factor in percent, range of infravision in 10 feets.

# 'I' is for info - starting point of the player history, base age,
# random age modifier.

# 'H' is height info - base height (males), mod height (males),
# base height (females), mod height (females).

# 'W' is weight info - base weight (males), mod weight (males),
# base weight (females), mod weight (females).

# 'F' is for racial flags.

# 'C' is for class choices.



# !!! NOTE, Need to fix the Info ('I') and Skills ('R') lines
# Also will need to fix the Class choices line ('C')
# Also check and insure that the classes aren't too similar.



# Version stamp (required)

V:0.2.2

#British are the average. Oh, and they're chipper so they resist fear
N:0:British
S:0:0:0:0:0:0
R:0:0:0:0:0:10:0:0
X:10:100:0
I:1:15:6
H:72:6:66:4
W:180:25:150:20
F:RES_FEAR
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# Asiatic (asian) are slightly less intelligent, but very wise and dexterous
# They also tend to be more aware of their surrroundings giving them a +1 to
# infravision
N:1:Asiatic
S:0:-1:+1:+2:0:0
R:0:0:2:5:2:12:5:5
X:9:100:1
I:8:15:6
H:66:6:62:6
W:140:15:100:20
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# Americans are bright, Very hardy, and very charasmatic. However, they are not 
# too wise. :-)
N:2:American
S:0:2:-3:1:2:2
R:0:5:5:-5:0:10:5:5
X:12:110:0
I:1:75:75
H:74:4:64:4
W:180:30:110:12
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# These nubian princes are very strong, but because they are rarely accepted in 
# the upper classes, they have a penalty charisma. Also due to their (probable) 
# lack of education They suffer a penalty to intelligence.
N:3:African
S:2:-2:0:2:3:-2
R:0:-5:0:3:0:10:8:2
X:12:110:0
I:15:21:12
H:74:4:64:4
W:180:30:110:12
F:SUST_CON
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# Ahhh, the French. Second only to the british and challenging them at every turn
N:4:French
S:0:0:0:0:0:2
R:0:0:0:0:0:10:0:0
X:9:90:0
I:1:50:40
H:72:6:66:4
W:180:25:150:20
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17


# Spaniards are a power in decline. However as individuals they tend to do ok. . .
N:5:Spanish
S:0:0:0:2:0:0
R:2:0:2:4:0:10:5:0
X:10:100:0
I:1:35:15
H:72:6:66:4
W:180:25:150:20
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# Germany is the leader of science and industry. They are also fond of military might
# making them an all around powerful character.
N:6:German
S:2:2:0:0:2:0
R:0:0:0:-2:0:0:3:10
X:10:110:0
I:1:11:4
H:72:6:66:4
W:180:25:150:20
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17


# Russians are the power to the east.
N:7:Russian
S:0:0:0:0:2:0
R:0:0:2:0:0:10:2:2
X:10:100:0
I:22:20:10
H:72:6:66:4
W:180:25:150:20
F:RES_CONFU
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# The finnish are smart enough to leave well enough alone. . .
N:8:Finnish
S:0:0:2:0:0:-1
R:0:0:0:0:0:10:0:0
X:10:95:0
I:22:50:20
H:72:6:66:4
W:180:25:150:20
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# Hailing from the mighty and mysterious middle east, they know ancient and
# Forbidden arts. . .
N:9:Arabic
S:0:2:2:0:0:1
R:0:5:5:5:0:10:5:0
X:10:110:0
I:29:100:30
H:72:6:66:4
W:180:25:150:20
F:SLOW_DIGEST
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# Dwarf
N:10:Dwarf
S:2:-3:2:-2:2:-3
R:2:9:9:-1:7:10:15:0
X:16:120:5
I:36:35:15
H:48:3:46:3
W:150:10:120:10
F:RES_POIS
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# Brownies are the very spirit of victorian industrialism
N:11:Brownie
S:-1:3:0:3:0:1
R:3:8:1:-2:-6:7:-2:-2
X:5:130:0
I:36:100:30
H:30:4:26:5
W:60:20:55:15
F:FREE_ACT
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

#High-elf with a fancy name.
N:12:Daoine Sidhe
S:1:3:-1:3:1:5
R:4:20:20:3:3:14:10:25
X:10:200:4
I:36:100:30
H:90:10:82:10
W:190:20:180:15
F:RES_LITE | SEE_INVIS
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# Good Faries
N:13:Seelie Fae
S:-1:1:2:2:0:3
R:-5:5:10:0:10:15:2:8
X:7:140:6
I:36:120:30
H:30:70:26:65
W:60:90:55:85
F:LITE | RES_LITE | HOLD_LIFE | FEATHER
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

#Bad Faries
N:14:Unseelie Fae
S:1:-1:-2:2:3:0
R:5:-5:10:15:10:15:8:2
X:8:140:10
I:36:120:30
H:30:70:26:65
W:60:90:55:85
F:SEE_INVIS | RES_DARK | RES_NETHR | FEATHER | MUTABLE
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# Hmmm. This is one that I"m testing. Not sure what yet.
#N:15:Dragon(test)
#S:5:5:5:5:5:5
#R:0:0:0:0:0:0:0:0
#X:15:180:9
#I:7:100:30
#H:90:10:82:10
#W:190:20:180:15
#F:RES_LITE | SEE_INVIS
#C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17


# Mechnical men.
N:15:Automata
S:2:2:0:-2:5:-2
R:-5:-10:15:-20:-10:3:5:5
X:12:140:0
I:42:100:30
H:90:10:82:10
W:220:80:200:50
F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | HOLD_LIFE | AUTOMATA | RES_POIS
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# The giant machines of war!
N:16:Steam-Mecha
S:15:-7:-7:5:10:-5
R:-10:-10:20:-25:-5:0:25:25
X:25:200:4
I:42:100:30
H:90:50:82:40
W:300:120:280:115
F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | AGGRAVATE | HOLD_LIFE | AUTOMATA | RES_POIS
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# Arabic spirits of mystery!
N:17:Djinn
S:2:5:1:3:1:2
R:4:6:4:2:13:10:-2:5
X:15:200:0
I:48:100:30
H:90:10:82:10
W:190:20:180:15
F:SUST_INT | RES_FIRE | FEATHER
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# Ancient indian spirits of corruption and trickery
N:18:Rakshasa
S:3:1:-1:5:1:0
R:10:9:-2:13:-3:13:10:12
X:12:200:4
I:48:100:30
H:90:10:82:10
W:190:20:180:15
F:SUST_DEX | RES_CHAOS | RES_NEXUS | MUTABLE
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# Giant humanoids
N:19:Giant
S:10:-3:-1:-2:8:-3
R:-5:-10:4:-11:-2:4:20:-13
X:18:200:0
I:52:100:30
H:90:10:82:10
W:190:20:180:15
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# Less large than giants, but not quite as dumb.
N:20:Ogre
S:6:-1:0:0:4:-1
R:-3:-7:2:-8:0:5:16:-8
X:13:150:0
I:52:100:30
H:90:10:82:10
W:190:20:180:15
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# Ancient trolls (regenerate!)
N:21:Troll
S:2:-1:-3:1:8:-2
R:-3:-4:11:-4:0:7:18:-13
X:14:190:4
I:52:100:30
H:90:10:82:10
W:190:20:180:15
F:REGEN
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

#insubstantical spirits 
N:22:Ghost
S:-1:3:3:3:-2:0
R:0:0:0:0:0:0:0:0
X:7:150:6
I:59:100:30
H:90:10:82:10
W:190:20:180:15
F:RES_COLD | RES_DARK | RES_NETHR | FEATHER | TELEPATHY | WRAITH
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# Michieveous little weaklings
N:23:Goblin
S:-5:-5:-5:-5:-5:-5
R:-10:-10:-10:-10:-10:2:-10:-10
X:4:60:2
I:65:100:30
H:35:10:32:10
W:80:20:80:15
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17

# Ancient evil from the dark recesses of the universe.
N:24:Old One
S:12:12:12:12:12:-15
R:-20:-10:25:-30:10:11:25:25
X:20:200:10
I:72:100:30
H:90:10:82:10
W:190:20:180:15
F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | IM_ACID | IM_FIRE | IM_COLD | AGGRAVATE | HOLD_LIFE | REGEN | TELEPATHY | RES_FEAR | DRAIN_EXP | MUTABLE
C:0|1|2|3|4|5|6|7|8|9|10|12|13|14|15|16|17
